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- #Kerbal space program free igg upgrade#
- #Kerbal space program free igg full#
- #Kerbal space program free igg windows#
* Add renaming of Deployed Science Stations. * Rebalance decoupler, MK1-3, MK1 lander can, MK2 lander can, separators costs, crash tolerances, weight.ġ.8.0 Changelog – Breaking Ground DLC ONLY * Re-centered an off center scrollbar in the mini settings dialog. * Motorized wheels no longer keep generating torque even when the motor is set to ‘Disabled’ * Fix a null reference when clicking the Remove Symmetry button on some parts. * Fix an error where the custom crafts were not loaded in the Load Craft dialog after navigating the tabs. * Fix a Null Reference when copying parts with alternative colours. * Fix overlap in vessel type information window. * Fix lengthy Map Transition when lots of vessels in the save. * Fix kerbal IVA expression animations transitions. * Fix re-rooting of surface attach nodes. * Add bulkhead profile to LV-T91 Cheetah, LV-TX87 Bobcat, RK-7 Kodiak and RE-I12 Skiff. * Fix thrust center on the Mainsale engine.
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* Fix drills operating when not in contact with the ground. * Fix kerbal portraits when launching vessel with multiple kerbals in external command chairs. * Make the LV-TX87 Bobcat exhaust FX more appropriate. * Smoothened Kerbal IVA expression transitions to avoid strange twitching. * Fix missing texture and animation on the level one Administration Building flag. * Fix a grass texture seam in front of the VAB at level 3. * Fix the concrete tiling texture of the SPH at level 3. * Fix the Z-4K Rechargeable Battery Bank ́s bottom attach node. * Fix a z-fighting issue on the destroyed VAB at level 3.
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* Fix a texture seam on the Probodobodyne Stayputnik. * Fix the LV-T30 Reliant Liquid Fuel Engine ́s bottom attach node. * Joysticks and gamepads on Linux are again recognized and usable. * Fix Control Surface and Aero Toggle Deploy Action not working in all situations. * Fix the FL-A10 collider no longer mismatching its geometry. * Fix for remove from symmetry causing NRE in flight scene. * Fix Mini Settings had some items that would be skipped when navigating with the arrow keys. * Fix Menu Navigation was missing in the quicksave dialog. * Fix an input lock issue where some PAW buttons disappeared when editing a numeric slider field. * Fix PAWs will now scale downwards from the header keeping more consistency on the fields. * Fix pressing Enter key confirms the game quick save dialog. * Fix a Null reference in the Editor when selecting a part and opening the Action Part Menu. * Fix input field rounding on Maneuver Node editor fields. * Fix the random selection of Mun vs Orbit scene when returning to Main Menu. * Fix user created vessels disappearing from the vessel spawn dialog. * Fix an input lock when switching between Editing the vessel and the Action groups menu. * Fix a null reference error when player threw away a vessel with fuel flow overlay turned on in the editor. * Fix Maneuver editor so that the mouse wheel adjusts the node now in the contrary direction (same behavior as dragging down/up). * #bringbackthesandcastle – Fix the Mun sandcastle easter egg from not appearing. * Increased precision for eccentricity in advanced orbit info display. * Model revamp for the level one and level two Research and Development nissen huts. * Improve textures for the VAB building on level one. * Improve the KSC grass and asphalt texture and shader to reduce tilling. * “Delete All” functionality for messages app has been implemented. * Pinned labels in map view now persist pinned even when leaving and re-entering map view * Made staging and docking UI available in map view Kerbal Space Program Free Demo* Add PAW_PREFERRED_HEIGHT to settings.cfg for players to set a prefered max height. * Add ability to limit the maximum size of PAWs via settings.cfg. * Add enable/disable wheel motor Actions to all wheels. * Add Warp to node button on dV readout in NavBall display. * Add ability to edit resource values in PAWs using the key input. * Performance improvements in the Tracking Station scene. * Performance improvements in the flight scene. * Performance improvements to the VAB/SPH scenes. * Implement ability to edit Action Groups in flight. * Add Terrain Shader Quality graphics setting. * Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly. * Implement Unity Incremental Garbage Collection. Many visual improvements to shaders and FX.
#Kerbal space program free igg windows#
* Standalone Windows build now uses DX11 Graphics API.
#Kerbal space program free igg upgrade#
* Upgrade KSP to Unity 2019.2.2f1 version.
#Kerbal space program free igg full#
To learn more you can read the full Changelog here:v1.8.0ġ.8.0 Changelog – BaseGame ONLY (see below for MH and BG changelog)